Business Models
Making a game can be very expensive and not all developers have enough money to work with as triple a developers like rockstar games. Therefor diffrent developers must use different Business models when developing a game.
The Tentpole model is when a developer who has a triple A title already under their belt, uses the succsess of that triple A game to promote their other games. This is mainly used by developers like Rockstar and Maxis who can afford to be a little riskier with their development, as this business model saves money on marketing when a big developer creates a new IP.
The Hollywood model is were instead of using an in house development team of 50 people to work on a game, a developer will save money by using 10-20 external specialist teams to work on a game. Often triple A developers like Rockstar or Ubisoft will use this Mode on thier triple A titles.
The Indpendant Model (or "Indie" Model ) is used by developers who have very little money or resourses. Often an Indie games development team will consist of 2-5 people. This cuts costs on hiring developers but creates the problem of quality control, as the quality may suffer with so few developers
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